📄️ Bitcullis
Digital video is made of discrete numbers — brightness and color values laid out on a grid of pixels.
📄️ Corollas
Corollas is a frequency-doubling harmonic processor that transforms the luminance channel of an incoming video signal into a series of concentric, petal-like interference patterns distributed across the Y, U, and V output channels.
📄️ Delirium
Every line of a video image is a row of numbers — brightness and color values marching left to right across the screen.
📄️ Elastica
In the 1970s, a single machine dominated the world of broadcast motion graphics.
📄️ Faultplane
Faultplane is a spatial displacement and zone-blanking program that splits the video frame into alternating regions using two timing accumulators and applies independent horizontal pixel shifts, mirror flips, and color inversions to each region.
📄️ Fauxtress
Fauxtress is a faithful reimplementation of the LZX Industries Fortress EuroRack module as a Videomancer FPGA program.
📄️ Glorious
Glorious recreates the look of Technicolor Process 4 — the three-strip dye transfer printing system that defined the color aesthetic of Hollywood cinema from the 1930s through the 1960s.
📄️ Howler
Howler implements a video feedback loop entirely within the FPGA — no external routing required.
📄️ Isotherm
Every surface radiates energy.
📄️ Kintsugi
In the Japanese art of kintsugi (金継ぎ), broken pottery is repaired with gold-dusted lacquer, transforming fractures into luminous features rather than hiding them.
📄️ Moiré
When two periodic patterns are overlaid at slightly different pitches or angles, the result is a third pattern that doesn't exist in either original — a...
📄️ Lumarian
Every video image is made of three things: how bright each pixel is (luminance), what color it is (chrominance), and where the edges between regions fall.
📄️ Mycelium
In 1984, John Pearson numerically investigated a class of reaction-diffusion systems first described by Gray and Scott in the context of isothermal chemical reactions.
📄️ Perlin
In 1983, Ken Perlin invented a noise function to add naturalistic texture to computer-generated imagery for the film Tron.
📄️ Pinwheel
Color in digital video is encoded as numbers.
📄️ Pong
In 1972, Atari released Pong — a table tennis simulation so simple that its entire rule set fits in a single sentence: a ball bounces between two paddles, and if you miss, your opponent scores.
📄️ Sabattier
In the traditional photographic darkroom, the Sabattier effect occurs when a partially developed print is briefly re-exposed to light.
📄️ Scramble
Analog pay-TV systems of the late 1980s and early 1990s scrambled their signals to prevent unauthorized viewing.
📄️ Shadebob
Shadebob recreates the classic Amiga demoscene "shade blob" (shadebob) effect, in which a soft circular or diamond-shaped sprite is additively blended onto a persistent framebuffer.
📄️ STIC
STIC transforms incoming video into the restricted visual language of the Mattel Intellivision game console.
📄️ Stipple
Every classic computer had a fixed palette — a small set of colors chosen by the hardware designers, often constrained by cost, memory, and the television standards of the era.
📄️ YUV Amplifier
Every broadcast facility has a processing amplifier — a "proc amp" — sitting between source and destination, adjusting signal levels so that everything arriving downstream is correctly calibrated.
📄️ YUV Phaser
YUV Phaser applies independent horizontal displacement to each of the three YUV color channels.